Penerapan Teori Permainan dalam Menentukan Strategi Pemasaran Optimum pada Produk Mi Instan (Mie Sedaap, Gaga, dan Supermi) di Lingkungan Mahasiswa Matematika Universitas Sumatera Utara
DOI:
https://doi.org/10.62383/algoritma.v2i6.271Keywords:
Game Theory, Instant Noodle, Marketing StrategyAbstract
Instant noodle consumption in Indonesia has continued to increase in the last few years, which indicates that there are more business opportunities for instant noodle products in Indonesia. Proved by the number of instant noodle brands scattered on the market. This has led to increased competition among companies in order to be the best in the eyes of consumers. Marketing strategies are needed to win competition as well as increase sales, ranging from taste innovations, prices, product quality, promotions, and so on. In this study, game theory is used to investigate the competition between Mie Sedaap, Gaga, and Supermi. Using pure strategy is obtained game value that shows that the optimal strategy for Mie Sedaap is ease of purchase, the optimum strategy for Gaga is packaging strategy, and the optimum strategy for Supermi is price strategy.
Downloads
References
Aminudin. (2005). Prinsip-prinsip riset operasi. Erlangga.
Darmawan, S., & Hudayah, A. (2016). Perbandingan ekuitas merek Indomie dan Mie Sedaap. Jurnal Manajemen, 8(2).
Mulyono, S. (2017). Riset operasi. Mitra Wacana Media.
Nurhidayati, R., Arifiya, N., Setiawan, A., Larasakti, R., & Heriansyah, H. (2022). Strategi pemasaran dengan teori permainan pada usaha minuman Street Boba dan Kamsia Boba. Studi Ilmu Manajemen Dan Organisasi, 3(2), 303–314. https://doi.org/10.35912/simo.v3i2.1388
Rangkuti, F. (2017). Teknik pembedahan kasus bisnis analisis SWOT. Gramedia Pustaka Utama.
Santoso, S. (2005). Menggunakan SPSS dan Excel untuk mengukur sikap dan kepuasan konsumen. Elex Media Komputindo.
Sirait, D. E. (2021). Implementasi teori permainan pada strategi pemasaran produk kecantikan Oriflame dan Jafra. MES: Journal of Mathematics Education and Science, 7(1). https://doi.org/10.30743/mes.v7i1.4513
Siregar, S. (2014). Statistik parametrik untuk penelitian kuantitatif dilengkapi dengan perhitungan manual dan aplikasi SPSS versi 17. Bumi Aksara.
Tjiptono, F., & Diana, A. (2020). Pemasaran. Andi.
Untari, D., & Fajariana, D. E. (2018). Strategi pemasaran melalui media sosial Instagram (Studi deskriptif pada akun @Subur_Batik). Widya Cipta, 2(2).
Wahyuti, I., & Ngatilah, Y. (2020). Analisis persaingan pemasaran produk susu cair dalam kemasan siap minum menggunakan metode logika fuzzy dan teori permainan. JUMINTEN, 1(3), 42-52. https://doi.org/10.33005/juminten.v1i3.124
Wijaya, A. (2013). Pengantar riset operasi (Ketiga). Mitra Wacana Media.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2024 Algoritma : Jurnal Matematika, Ilmu pengetahuan Alam, Kebumian dan Angkasa

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.